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Leo Miranda
Leo Miranda
3D Generalist / 2D Artist
Barranquilla, Colombia

Summary

I’m a 3D Generalist (modeling, rigging, and animation) and Technical Artist with over 5 years of experience in the gaming industry. I’ve had the opportunity to work with renowned companies like Netflix, leading animation teams and delivering high-quality results.

Not only that, but I can handle every stage of the 3D content creation pipeline:

-Designing characters from scratch.
-Rigging and animating them.
-Implementing them in Unreal Engine 5, including creating upgradable and modular Animation Blueprints.
-Adding shaders and VFX to make everything pop!

I can bring your vision to life from concept to implementation.
Let’s connect and create something awesome together!

Skills

Character DesignCharacter ModelingRigging3D Animation

Software proficiency

CLIP STUDIO PAINT
CLIP STUDIO PAINT
Blender
Blender
Unreal Engine
Unreal Engine
VRM
VRM
Illustrator
Illustrator
Photoshop
Photoshop
Unity
Unity

Experience

  • Lead Animator and Technical Artist at Killasoft
    April 2019 - October 2024

    I worked as the Lead Animator manager of a team of capable animator for over 5 years. I worked in many projects, most noticeable on the mobile Money heist (Casa de Papel) for Netflix. Where I was in charge of rigging and animating most of the characters, vehicles and another props, as well as their implementation over on Unreal Engine where I designed a modular and upgradable Third-Person Animation Bluerprint that was compatible with mobile and later was upgraded with new mechanics and utilized on another console and PC projects without any problems.